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SUDOKUPOKER
The thinking player's table. Stake chips on the cells you're sure of, raise when your logic is airtight, and fold when that "obvious" 7 starts sweating. The grid always shows its hand in the end.
TAKE A SEATThe floor manager: …
♠ ♥ ♦ ♣
The thinking player's table. Stake chips on the cells you're sure of, raise when your logic is airtight, and fold when that "obvious" 7 starts sweating. The grid always shows its hand in the end.
TAKE A SEATThe floor manager: …
Every player antes into the grid. Each cell you claim is a bet that your digit is right. Certainty is currency.
Place a chip on a cell you haven't proven. If nobody calls, your maybe becomes the table's fact. Until the grid disagrees.
When the grid completes, the solution settles every bet at once. Correct chips pay out; bluffs are collected without sympathy.